Elements of an Old School Dungeon

Dungeon scenarios remain one of the most enduring formats in tabletop role-playing games. Their structure is both intuitive and flexible, and when designed with care, they offer challenges, exploration, and narrative that resonate across systems and player types. The following breakdown of core elements is based on the comprehensive list in Tome of Adventure Design …

The Art and Science of Location-based Scenarios

In tabletop role-playing games, a location-based scenario refers to a structure where the primary focus of player action and narrative progression is tied directly to the environments the characters explore. These scenarios emphasize movement from one defined location to another, with each space offering unique encounters, information, and choices. A location-based scenario is distinct because …

Unlocking Player Agency with Nonlinear Structures in RPGs

In the world of RPGs, few concepts hold as much potential for innovation and engagement as nonlinear structures. These structures give players the freedom to shape their journey, make meaningful choices, and face the consequences of their decisions, fostering deeper immersion and satisfaction. By empowering players to determine how they approach scenarios, nonlinear structures unlock …

Connecting Narrative Levels: Action, Scene, Scenario, Campaign

Role-playing games are intricate, collaborative storytelling endeavors, where the flow of the game is structured by interconnected narrative levels. These levels – action, scene, scenario, and campaign – are the backbone of RPG storytelling. Understanding how they nest together provides game masters with a powerful framework to design compelling and cohesive narratives. The Foundations of …

Building Better RPG Scenarios with the Three-Act Structure

The Three-Act Structure is one of the most enduring and widely used frameworks in storytelling. At its core, it divides a narrative into three distinct parts: an introduction to the central problem (Act I: Exposition), the development of rising action as tension builds (Act II: Rising Action), and the resolution of the problem in a …

Crafting a Strong Start: How to Hook Players from the First Moment

Beginning a session with a bang – what some RPG game masters call a “strong start” – is one of the most effective ways to captivate players and draw them straight into the scenario. Whether it’s a high-energy confrontation, a shocking discovery, or a sudden twist, a strong start immerses players immediately, setting the tone …